I wanted to make a small suggestion: to add Pig to the playroom. The rules: 1. Each dy represents it's numerical value (ex: a 5 represents a 5 in scoring) accept for a 1. A 1 is the "pig" loosing a player's turn for their hand. Much like Farkle, if you do not roll a 1 or a 5 when rolling 1 dy, you farkle. Now, in pig it is just a 1. They do not loose their entire game score when doing a pig, they just loose the 1 hand. It is 2 player, playable with bots. The common objective in this game is to get your overall score in multiple rounds to 100, but I have seen it changed before. There aren't many rules the only one is that do not roll a 1. When rolling, there is only 1 dy consistantly through out the game, like contrast this to farkle, you can choose which dy to keep and roll the rest, pig is only 1 dy consistantly. I don not know how to paste links in here so Ican't post a rules on here
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2. horse,
It is too much like farkle so the dev won't consider it. Unless you give some very creative ways and rules for playing it.
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3. Emerald,
plus you don’t want this to be like RS. RS basically has the same version of dices with different names and that why RS has lost my intrest in recent years. QC has a lot more choice and something for everyone. To point out something also: the game you are talking about is kind of the same in the audacious dice challenge of duck racing, except you don’t loose points, thankfully.
Punteggio: +0
4. SkylarJayde13,
ya, I know RS because it is different, but i think pig is a cool game but I don't get if it is not gonna get considered.